Saturday, January 24, 2004

AOSII Privateers Bounty My experience with building the Battle of Dungeness scenario is that AOSII Privateers bounty crashed while trying to add the 93rd ship. That is a pretty severe limitation. I wish that there were some alternative that would make use of more physical memory. Privateers Bounty has to run in Win98/ME compatibility mode, so that it is restricted to a 512K memory space (or whatever the exact amount is). I am running Windows XP Home and have 1GB of physical memory, so if the simulator could access that, it wouldn't be a problem.